I Have a Plan!

Inspiration has hit!

After two days of pretending I don't have to do research, I finally sat down and did some more digging into mocap and other combinations of interest. When I looked up "Motion capture and prosthetics" I came across a paper that at a glance was explaining the project was to use motion capture to abstract phantom limbs from a feeling to a visual animation.

So this got me thinking. I recalled Malcolm's suggestion for creating wacky creatures and getting people to react to them. Diefenbach didn't see much potential in this project, nor did I at that current state, but that percolated in the back of my head until I read this article.

It's a well known fact that humans used to have tails. We also like to fantasize about having wings to fly, or have additional limbs to make our lives easier. So why not make that a reality, in virtual reality (cue bad pun music)?

Here's my rambled thoughts on the matter:

project using mocap that somehow makes phantom limbs, some which we as humans had, and some that we've never had, be real.
using VR and mocap in combination to create an immersive experience that allows users to have and use limbs not typical to a human
 Diefenbach did seem to lean towards the idea of doing projects instead of research studies, which, honestly bore me to tears. Now onto the presentation!

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